I am looking for an experienced Unity3D developer and game designer to join the Crunch Element VR team to help take the game to the next level. Your role will be making creative design decisions and developing new systems in an efficient and scalable way.
Responsibilities:
- Design, develop, and implement gameplay mechanics and systems using Unity/C# best practices
- Brainstorm and design implementations of certain game mechanics and game design elements
- Write performant and scalable C# production code in a Unity environment
Who I'm looking for:
- Someone self-directed, who is willing to speak up when they see an opportunity or a shortcoming in the game when they see one.
- Someone familiar with principles of game design with a strong ability to design systems that are intuitive and lead to the most enjoyable experience for the player.
- Someone who is able to learn and interface with existing systems efficiently
Toogit will not allow external links to show you more about Crunch Element, but a quick google search will showcase quite a bit of the project.
About the recuiterMember since Sep 20, 2017 Revan Pandilla
from Tamil Nadu, India