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Required 3D Animation,3D Modeling,3D Rendering,3D Rigging,Unreal Engine freelancer for Generalist wanted for rigs, blend-shapes and shaders in UE4 job

Posted at - Jun 15, 2024

Toogit Instant Connect Enabled

I am looking for somebody capable of managing the rigging of 3D models (bones and blendshapes), working with UE4 shaders (ranging from cartoon to realistic, realistic being the main focus), use of DistanceToNearestSurface material node to simulate skin touch pressure and some amount of soft body physics.

About the recuiterMember since Mar 14, 2020 Aamir Khan
from Louisiana, United States

Skills & Expertise Required

3D Animation 3D Modeling 3D Rendering 3D Rigging Unreal Engine 

Open for hiringApply before - Aug 14, 2024

Work from Anywhere
40 hrs / week
Hourly Type
Remote Job

Offer to work on this project closes in 28 days!
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