We have a project that have a game/google street view feel to it, it a is located on board a oil rig, and we have a large models containing a lot of offices, living cabins, mess halls, meeting rooms, etc. In this model there are some furniture placed, and the player can place new furniture, move furniture, take measurements like distance etc, navigate trough the models using a street-view like interface. We are looking to further develop this system and are looking for a developer with:
- At least 2-3 year Unity experience
- Highly knowledge about optimizing
- Understands multi-threading - knows what is safe collections, use them in multi threads.
We do not have Unity development experience our self, and the qualifications are listed by our previous developer that unfortunately could not continue to work on this project.
We already have a Unity 3D modeler and he will be included int his team.
the project is not completed and only a Alpha/beta version exist with some errors and bugs. we want to continue the work that is started, correct any bugs, and optimize and continue to enhance the interface and User experience. we also want to keep in mind that new features will be added in the future after a stable version is launched.
After reading documentation(FWPlayer Manual.pdf), I will share a video link with you soon
The end goal for project is to be available as a website/WebGL game/system, and maybe ISO/Android tablet game, In the future we want to add more oil rigs/location models, could be office buildings, large ships etc. and be able to use models furniture, equipment and continue to build an inventory database. maybe an API so we can connect other systems tho this 3D environment.
About the recuiterMember since Mar 14, 2020 Ankit Roy
from Bishkek, Kyrgyzstan