I have graphics assets and framework ready, I need someone who can design level in unity for my FPS game.
I need 5 levels close world and linear path flow.
Each level should have length similar to the reference.
Should not have drawcall(Batches) more then 60-70 at a time without any UI and low quality settings.
Lighting and lightmap baking.
Further detail will be discussed upon interview.
Experienced freelancer who is new to Toogit encouraged to apply.
Skills & Expertise RequiredUnity
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