I am professional artist was doing 2D Graphic Designing, Web Designing, illustrations and concept art, for the past 6 years.
More than 6 years, working as 3D artist doing Character modeling, organic and non organic high and low poly modeling, unwraping, using Maya. Sculpting and texturing using Pixologic Zbrush and Photoshop.
I create diffuse, displacement. normal, specular maps etc and render characters in Maya.
I work extremely hard to sharpen my skills and expand knowledge base and I am fluent in English and very good team player.