Search & apply 3d Rigging jobs online posted on Toogit, Create a free account today, & apply on the popular 3d Rigging work that you love to do remotely.
Posted at one week ago
We need someone on very short notice to prepare 60-80 FACS scans of a single actor; retopologised and in correspondence ready to be used for a face rig. Sculpting pore detail/texture not required at this moment but could be an opportunity for future collaboration. This asset is to create a digital double so high quality clean to...read more
Apply On This JobPosted at one week ago
I am looking for somebody capable of managing the rigging of 3D models (bones and blendshapes), working with UE4 shaders (ranging from cartoon to realistic, realistic being the main focus), use of DistanceToNearestSurface material node to simulate skin touch pressure and some amount of soft body physics.
Apply On This JobPosted at 5 months ago
You will be creating 3D models, textures and animations in a high-volume production environment. Work with the art team to create assets for mobile to consoles development. Must be a well-rounded digital artist with the ability to model and animate. RESPONSIBILITIES-Detail oriented in design and work closely with the art team -...read more
Apply On This JobPosted at 5 months ago
We need someone on very short notice to prepare 60-80 FACS scans of a single actor; retopologised and in correspondence ready to be used for a face rig. Sculpting pore detail/texture not required at this moment but could be an opportunity for future collaboration. This asset is to create a digital double so high quality clean to...read more
Apply On This JobPosted at 5 months ago
I am looking for somebody capable of managing the rigging of 3D models (bones and blendshapes), working with UE4 shaders (ranging from cartoon to realistic, realistic being the main focus), use of DistanceToNearestSurface material node to simulate skin touch pressure and some amount of soft body physics.
Apply On This JobPosted at 6 months ago
You will be creating 3D models, textures and animations in a high-volume production environment. Work with the art team to create assets for mobile to consoles development. Must be a well-rounded digital artist with the ability to model and animate. RESPONSIBILITIES-Detail oriented in design and work closely with the art team -...read more
Apply On This JobPosted at 10 months ago
I am looking for somebody capable of managing the rigging of 3D models (bones and blendshapes), working with UE4 shaders (ranging from cartoon to realistic, realistic being the main focus), use of DistanceToNearestSurface material node to simulate skin touch pressure and some amount of soft body physics.
Apply On This JobCreate a free profile to broadcast your skills, experience, and desired pay rate to clients with 3d Rigging expertise. You choose the payment method that's best for you to easily get paid for your online work.