Remote Architecture Job In Engineering And Architecture

Generalist wanted for rigs, blend-shapes and shaders in UE4

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I am looking for somebody capable of managing the rigging of 3D models (bones and blendshapes), working with UE4 shaders (ranging from cartoon to realistic, realistic being the main focus), use of DistanceToNearestSurface material node to simulate skin touch pressure and some amount of soft body physics.
About the recuiter
Member since Mar 14, 2020
Webbazaar
from Cadiz, Spain

Open for hiringApply before - Oct 8, 2024

Work from Anywhere

40 hrs / week

Hourly Type

Remote Job

$30.65

Cost

Offer to work on this project closes in 147 days!
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