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Required 3D Animation,3D Modeling,3D Rendering,3D Rigging,Unreal Engine freelancer for Generalist wanted for rigs, blend-shapes and shaders in UE4 job

Posted at - May 7, 2023

Toogit Instant Connect Enabled

I am looking for somebody capable of managing the rigging of 3D models (bones and blendshapes), working with UE4 shaders (ranging from cartoon to realistic, realistic being the main focus), use of DistanceToNearestSurface material node to simulate skin touch pressure and some amount of soft body physics.

About the recuiterMember since Nov 11, 2022 Coding Beginner
from Andalusia, Spain

Skills & Expertise Required

3D Animation 3D Modeling 3D Rendering 3D Rigging Unreal Engine 

Open for hiringApply before - May 6, 2024

Work from Anywhere
40 hrs / week
Hourly Type
Remote Job

Offer to work on this project closes in 214 days!
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