Remote Architecture Job In Engineering And Architecture

Rigger / 3D artist to process face scan data ready for a rig

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We need someone on very short notice to prepare 60-80 FACS scans of a single actor; retopologised and in correspondence ready to be used for a face rig. Sculpting pore detail/texture not required at this moment but could be an opportunity for future collaboration.

This asset is to create a digital double so high quality clean topology must be of a AAA standard. I will share an examples of scan quality with you in next step. Ideally a generalist with experience in facial rigging with some of the following skills maya, zbrush, r3ds wrap.

This ad is to start the conversation with costs negotiated further. Let us know ASAP if you might be interested, including any relevant portfolio work.
About the recuiter
Member since Mar 14, 2020
Silangit Djaya
from Cuenca, Spain

Skills & Expertise Required

3D Modeling 3D Rigging Pixologic Zbrush 

Candidate shortlisted and hiredHiring open till - Apr 11, 2024

Work from Anywhere

40 hrs / week

Hourly Type

Remote Job

$24.92

Cost

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