Responsibilities :
- Modeling, unwrapping, texturing and experience in stylized modelling, photo-realistic modeling and props, texturing knowledge is a must.
- Work within Maya or 3ds Max to ensure UVs are set up and utilized correctly for 3D meshes.
- Ensuring characters & assets meet specifications provided by all relevant departments
- Willing to work hands-one, as a sole contributor.
- Ability to work quickly and efficiently under tight deadlines.
- Full understanding of texture map properties in relation to their shading and lighting qualities
Requirements :
- Experience with 3Ds Max/Maya modelling & texturing methodologies
- Ability to make characters/objects with prospective reference.
- Experience: 3+ years
- 3D Modelling, Sculpting, UV unwrapping, Texturing Experience
About the recuiterMember since Mar 14, 2020 Jasper Gutierre
from Plovdiv, Bulgaria