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Required 3D Modeling,Texturing,Substance Painter,Autodesk 3ds Max,Pixologic Zbrush freelancer for 3D Modelling & Texturing Artist job

Posted at - Oct 4, 2023

Toogit Instant Connect Enabled

Responsibilities :

- Modeling, unwrapping, texturing and experience in stylized modelling, photo-realistic modeling and props, texturing knowledge is a must.

- Work within Maya or 3ds Max to ensure UVs are set up and utilized correctly for 3D meshes.

- Ensuring characters & assets meet specifications provided by all relevant departments

- Willing to work hands-one, as a sole contributor.

- Ability to work quickly and efficiently under tight deadlines.

- Full understanding of texture map properties in relation to their shading and lighting qualities

Requirements :

- Experience with 3Ds Max/Maya modelling & texturing methodologies

- Ability to make characters/objects with prospective reference.

- Experience: 3+ years

- 3D Modelling, Sculpting, UV unwrapping, Texturing Experience

About the recuiterMember since Mar 14, 2020 Ahmad Saefullah
from Toyama, Japan

Skills & Expertise Required

3D Modeling Texturing Substance Painter Autodesk 3ds Max Pixologic Zbrush 

Candidate shortlisted and hiredHiring open till - Apr 1, 2024

Work from Anywhere
40 hrs / week
Fixed Type
Remote Job

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